Monday, February 26, 2018

3D Class S2 Class 07 Organic Bust Project (Game Res Mesh Texture Bake)

This week we are finishing the high-res busts and incorporating a hard surface stand. After that, we are retopologizing it in Maya and doing a bake in Substance Painter.

Maya retopo
Substance Painter bake
Reference images of Artemis Bust

Monday, February 19, 2018

3D Class S2 Class 05 Organic Bust Project (High Resolution Modeling Stage)

This week we are creating an organic bust based on a reference image. I chose a bust of Artemis. It's about 80% complete, but is on its way to completion.

ZBrush Sculpt, 80% complete
Artemis Bust Reference

Monday, February 12, 2018

3D Class S2 Class 04 Hard Surface Modeling Project (Substance Painter Section)

This week I painted the Paralyzer Pistol and pushed it to UE4 for a final look.

Reference image

I ultimately decided to give it a worn-out look and included some blast residue around the barrel.

Substance Painter IRay orthographic render
IRay Renders

I tweaked the maps in UE4 to make it brighter and better match the pistol's concept art.

UE4 look

Sunday, February 4, 2018

3D Class S2 Class 03 Hard Surface Modeling Project (High Res Section Part 2)

This week I finished the high-poly model and the low-poly model, complete with UVs.

Wireframe
UV Layout
Then I did a quick untextured bake in Substance Painter to make sure things were looking right and to prepare for the next step of painting.

Substance Painter bake (Untextured)
Reference image

Tuesday, January 30, 2018

3D Class S2 Class 03 Hard Surface Modeling Project (High res Section)

For this week, we are creating a more complicated hard surface model of our choice in our program of choice. I chose to create on Samus' Paralyzer Pistol from the Metroid series in Maya and then did more detail work like the franchise logo on the back of the gun in ZBrush. I also used ZBrush to make clean, round boolean cuts for the grip.

ZBrush BPR render
ZBrush BPR Render
Metroid: Other M production concept art

Sunday, January 14, 2018

Wednesday, December 6, 2017

Monday, December 4, 2017

2D Class Week 15 Film 7 – The Secrete of Nimh

1. Who was the director of the film? What other movies has this director produced?

 Don Bluth. Don Bluth has also directed An American Tail, The Land Before Time, All Dogs Go to Heaven, A Troll in Central Park, Anastasia, and Titan A.E.


2 Artistically, what did you like about this film?

 I enjoyed the animation overall, but my favorite segment was seeing the underground city the intelligent rats had created.
 

3. What was Mrs. Brisby's husbands name?

Jonathan

3D Class Week 15 Creating An Environment Part 03 (Sky Domes)

For this week, the next step was to add a custom sky dome.


I encountered numerous problems with my sky dome and will need to continue working on it. Specifically, the sun's position won't update and the clouds will not lightly distort as they move.

Skydome material. Currently a working mess

Additionally, I did an overhaul on the boulder textures and main grass texture. I also made a new dirt only texture to round things out. Lighting was also made better, but still needs improvement.

New look
Previous look