Monday, February 12, 2018

3D Class S2 Class 04 Hard Surface Modeling Project (Substance Painter Section)

This week I painted the Paralyzer Pistol and pushed it to UE4 for a final look.

Reference image

I ultimately decided to give it a worn-out look and included some blast residue around the barrel.

Substance Painter IRay orthographic render
IRay Renders

I tweaked the maps in UE4 to make it brighter and better match the pistol's concept art.

UE4 look

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