Primary reference |
Additional combat image providing the character's back and some more color detail |
I am still debating on how I will texture this character. I am leaning toward 3D Coat as I am interested in learning the software.
Plan of Action:
Week 1: Sculpting
Week 2: Sculpting / Retopo
Week 3: Retopo / Substance
Week 4: Substance / UE4
Given my scoping problems with my previous piece, I am not currently planning on rigging or animating this character. I will, however, consider particle FX for the ghostly arms.
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