This week I finished the sculpt with respect to my work timeline. I completed the retopo and UVs and had to troubleshoot through a few bakes in Substance Painter. I threw on some basic coloring for fun to get the following result, which I'm pretty pleased with.
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IRay Renders |
I still need to create her clothing and necklace, which shouldn't take long. I've also considered adding a facial design or prop if there's time.
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