Sunday, April 29, 2018

Personal Project Part 4

Final week for the first personal project. I'm pretty happy with the end result, though I wish I could have done the full concept. I had a lot of fun playing with extra elements beyond my old concept like the necklace, clothing design, and the Chinese character, 石, on her forehead.

Wireframe
UVs
Marvelous Designer
Old Concept

Monday, April 23, 2018

Personal Project Part 03

This week I finished the sculpt with respect to my work timeline. I completed the retopo and UVs and had to troubleshoot through a few bakes in Substance Painter. I threw on some basic coloring for fun to get the following result, which I'm pretty pleased with.
 
IRay Renders
  I still need to create her clothing and necklace, which shouldn't take long. I've also considered adding a facial design or prop if there's time.

Monday, April 16, 2018

Personal Project Part 02

Through a lot of research in the Overwatch style, I've made a some large progress in my sculpt. It is still incomplete, missing a necklace I believe might round out the concept. Among other things, I still need to do semi-random cuts and partings in the hair to better align with the Overwatch style. At the end I will also need to smooth out the hair branches and where the eyelids meet the face.


I will likely create her clothing in Marvelous Designer as I've had decent results with it on Capstone. That will have to wait until after retopo.

Monday, April 9, 2018

Personal Project Part 01

For my first personal project in 3D, I'm going to model a bust of a character I concepted some time before coming to FIEA.
Mala Concept
Due to time constraints, I have scoped to do just a bust of the upper body. I'm planning on a partly stylized look, maybe akin to Overwatch or Fortnite, which I imagine will take some time to emulate, though I am quite pleased so far.

This will also be my first go at stylized hair, so I must research methods to reach an effective look.
 
Sculpt WIP 1
Sculpt WIP 2
Completed Work Plan:
     Week 1: Beginning sculpt
     Week 2: Finish sculpt
     Week 3: Retopo, bake
     Week 4: Texture, other misc work