This week I painted the Paralyzer Pistol and pushed it to UE4 for a final look.
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Reference image |
I ultimately decided to give it a worn-out look and included some blast residue around the barrel.
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Substance Painter IRay orthographic render |
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IRay Renders |
I tweaked the maps in UE4 to make it brighter and better match the pistol's concept art.
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UE4 look |