I'm currently behind on my progress with Dash, partly because I made the decision early last week to sculpt him in a T-pose rather than his reference pose. Due to this change, I lost some time, but will try to make it up. The majority of troublesome bits are complete. I still need to sculpt the big arm and model the other smaller, missing bits (likely in Maya). I think I will need to model the cape after retopo, as I might use Marvelous Designer for it, which in my experience won't work well with topology greater than game-res.
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Dash WIP |
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"Dash" concept |